Design patterns can speed up the development process by providing tested, proven development paradigms. Effective software design requires considering issues that may not become visible until later in the implementation. Reusing design patterns helps to prevent subtle issues that can cause major problems and improves code readability for coders and architects familiar with the patterns.
There are two types of design pattern
1)Creational design pattern
it is further devided as
a)Abstract factory
b)Builder
c)factory method
c)Object pool
d)Prototype
e)Singleton
and
2)Structural design pattern
a)Adopter
b)Bridge
c)Composite
d)Facade
e)Flyweight
F)Proxy
g)Decorator
h)Private class data
I like your post. This post gives you information about software design patter but I think this can be written in a better way as you can include the description of all software design pattern. I want to see description of these patterns in next post.
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